package butines.core.game;

import java.awt.Graphics2D;


public interface GameCursor {

	void update(float sx, float sy, float t);

	void draw(Graphics2D g);

	GameCursor NULL_CURSOR = new GameCursor() {
		
		public void update(float sx, float sy, float t) {

		}

		public void draw(Graphics2D g) {

		}
		
	};
	
}
